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Vray 6 for 3ds max
Vray 6 for 3ds max







vray 6 for 3ds max

GI (or Global Illumination) refers to how rendering engines calculate the physical effect of light bouncing off the surfaces and affecting nearby objects. The 3DS MAX Render Setup menu (F10) contains the main V-Ray settings in two tabs: V-Ray and GI. To understand why, we’ll have to first learn what the V-Ray rendering settings mean and what changes when we change them. Complex materials like glass or water may look different and less realistic, rendering may take a long time, and important effects may switch off. However, there is no guarantee these presets will result in beautiful images. Each preset switches the settings to the mode where they are expected to give the best result. The last is a simple preset for test rendering and presentive visualization for catalogs and advertisements. Three of them represent the main cornerstones of what V-Ray is used for: exterior visualization, interior visualization, and VFX. They could also be added to another toolbar by searching for “Quick V-Ray render settings” in the main menu Customize -> Customize User Interface -> Toolbars.Ĭlicking V-Ray quick settings opens a new window with four render presets. V-Ray quick settings used to be accessible from the V-Ray Toolbar via an icon next to V-Ray Render Settings. To make learning a better experience, V-Ray quick settings were introduced. This could lead to unexpected results on final renders.

vray 6 for 3ds max

These V-Ray presets then get shared on the internet, where less experienced visualizers adopt them without understanding what they mean. Eventually, every professional would find render settings suitable for their needs and save them for later. It provides hundreds of parameters to tweak, which is overwhelming for anyone not familiar with them. Chaos V-Ray has a reputation for being very complicated to set up for newbies.









Vray 6 for 3ds max